Glad you like it, the original style was used when I was
putting 2 or 3 cassette games onto disk around the time
I was at university so when I had my 1052PC cable made
a few years back I was able to retrieve the code from
disk and play around with some menus for cart games.
(Just checked, it was back in 2005 - but I'm finally
getting around to wrapping this one up
http://www.atariage.com/forums/index.ph ... opic=62992 )
A similar loader was used on the Mysterious Adventures cart
posted here too, obviously more titles means less space for the
logo as I've not implemented a file list which scrolls or pages.
Where titles already have a 1 part loader image then they're
fine to use on the existing FlashCart menu builders. My carts
tend to be hand-organized, e.g. dedicated loader and the game
parts generally run-length encoded to conserve some space.
I tend therefore to go for the titles that fall outside of the norm
in that they often need a workaround of somekind as they don't
run under the existing menu builders.
I'm part way through making Winter Olympiad 88 work
from an 8MB cart, now that would be something!
@TjLaZer - what do you mean by a menu for WKC? Why
would it need a menu, surely the game just boots and you
play it. I've just searched and seen that you made an image
back in 2003 so I'll check that out, maybe you just want
a single cart that includes all backdrop scenes but runs in 48K?