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 Post subject: R16 and Maxflash Studio Workbook
PostPosted: Tue Mar 06, 2018 1:40 pm 

Joined: Tue Apr 17, 2012 1:11 pm
Posts: 4
Currently the Maxflash Studio Workbook tool will not allow you to add R16 rom files.
I want to add my favorite rom files (to match the cartridges I own) to the front menu.
Some are the the light grey cartridges that are only R16 files.
The R16 files run from FAT32 loader, which is a good workaround, but the ideal is to have them on the menu.
Changing the extensions to .rom doesn't work
Am I missing a trick to get them to add, or is there an update Studio?
Thanks


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 Post subject: Re: R16 and Maxflash Studio Workbook
PostPosted: Wed Mar 07, 2018 2:51 am 
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Joined: Sun Nov 02, 2003 8:15 am
Posts: 1549
Location: netherlands
R16 are patched XE-roms that are designed to run from MyIDE-][ RAM.

So that is the reason why you can't add/run them from FLASH.
They wil only work when loaded with the FAT32-loader.

Even when you change the name of the extension to BIN or ROM and manage to add them to the menu, they won't run.


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 Post subject: Re: R16 and Maxflash Studio Workbook
PostPosted: Wed Mar 07, 2018 12:41 pm 

Joined: Tue Apr 17, 2012 1:11 pm
Posts: 4
I've noticed that the XE cartridge look better than the originals, even the the 16K roms that I've found of the same game.
I'll just load them from the FAT32 loader for now until the Studio Workbook software is updated and allow me to put them on the main (front) menu like the others.

Thanks


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