It is currently Tue Mar 19, 2024 3:17 am

All times are UTC - 5 hours




 Page 1 of 1 [ 2 posts ] 
Author Message
 Post subject: Atari 800 Multi Player Cartridge Image - some help needed!
PostPosted: Thu Aug 16, 2012 3:11 am 

Joined: Wed Aug 15, 2012 5:56 am
Posts: 2
I have created the following image for use in my 800 for multiple player games (four or - in the case of Super Breakout - even eight).

Yet the ATRs images (Dandy, M.U.L.E. and Floyd of the Jungle Version II) - for some reason - require 64K of RAM (on cartridge, not from disk, that is).

Anyone care to enlighten me how to fix that issue or whether this is fixable at all without deeper knowledge of Assembly language?

Thorsten


There are images and/or files attached to this posting. You must be logged-in to view or download this content.


Offline
 Profile  
 
 Post subject: Re: Atari 800 Multi Player Cartridge Image - some help neede
PostPosted: Thu Aug 16, 2012 6:05 am 

Joined: Wed Aug 15, 2012 5:56 am
Posts: 2
In the meantime, I have found out that the -diskpacker option apparently needed for ATRs requires the 16K RAM beneath the ROM. Are there alternate versions (i.e. pseudo-XEXs of these three titles) compatible with 48K i have a M.U.L.E. cart (from the shell I gues it was produced by Steve) that runs just fine on my 800, so alternate solutions do exist - I gather they require knowledge like that of cartridge_fan aka KOMA!?

I will eventually throw out Super Breakout since this title only has alternate turns and will add some more two player simultaneous titles like Joust and Twomaze instead.


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 2 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: